JavaScript Class

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The Math object

The Math object includes mathematical constants and functions. You do not need to create the Math object before using it.

To store a random number between 0 and 1 in a variable called "r_number":

r_number=Math.random()

To store the rounded number of 8.6 in a variable called "r_number":

r_number=Math.round(8.6)

The Math object's properties and methods are described below:

NN: Netscape, IE: Internet Explorer, ECMA: Web Standard

Methods Explanation NN IE ECMA
abs(x) Returns the absolute value of x 2.0 3.0 1.0
floor(x) Returns the nearest integer less than or equal to x 2.0 3.0 1.0
max(x,y) Returns the number with the highest value of x and y 2.0 3.0 1.0
min(x,y) Returns the number with the lowest value of x and y 2.0 3.0 1.0
pow(x,y) Returns the value of the number x raised to the power of y 2.0 3.0 1.0
random() Returns a random number between 0 and 1 2.0 3.0 1.0
round(x) Rounds x to the nearest integer 2.0 3.0 1.0
sqrt(x) Returns the square root of x 2.0 3.0 1.0





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